Γραμμένο από e Mare, 14.09.2015 at 08:22
Γραμμένο από Kromn, 14.09.2015 at 08:20
played 3v3 on it,and its unplayable in real battle.
Should say why, really.
ok,now read this huge text:
Hard walling:
Because of that try to make zoom bugs impossible,when you try to wall,units are just going in city and you need to make 3-4 tries to wall,there gone 0:30min.
Hard moving:
moves take double then in SL version,its harder to move,just harder,slower.
Slower loading of tabs.
I proposed that it could be faster,but it isnt as fast as in sl version.
slow zooming.When i zoom in and zoom out with mouse,its rly slow....
I cry about zoom bugs too,some of them was good and made game more interesting,but ivan told:"Returnig bug is mental".
Number of players that will stop playing game(with me too) will do a lot about game activity.And no one will care because its made in html5 like a lot of players do,they think html game will have more players,but be real,there will only be more quest accounts,i tell why:
people will mbe hear that there is game made in html,they will come and try it,and cuz of all this i already told,80% of them will never play again.
IF admins really want good for game,i suggest leaving sl,and focusing on making html versions playable on android and apple,it will be good for mobile to play,but no on PC,its just like that and game will be less played,but do as you want.
P.S I know that ivan and amok was doing html version for years,but if they want good for the game activity,they shud use that version to make compatibile version for phones,and leave sl version active.