Like, when somebody hosts a map/scenario, what do we use to consider if it failed or not?
For example: In a ww2, not starting, 25% of the people quitting before turn 10, a major player dying early game, game not lasting longer than X turns, game hosted by low ranks, etc all of them are examples of failure.
but what do you think is a better way to determine the failure of a game?
the table below shows the last 45 RP games played
(Green) = Game lasted less than 15 turns
(Blue) = Game lasted less than 1 hour
(Red) = Less than 2 people played the game
As you can see, there is a correlation between Turns/Hours/People playing it.
P.S: Initial players has a percentage error of 50%, the numbers for initial players are not reliable, for some reason atwar reports a lower number.