Δημοσιεύσεις: 10   Επισκέφθηκε από: 66 users
20.03.2019 - 13:46
 bzl
There could be a 1 player game where you play against bots and do quests like:
-survive 10t as serbia
-kill all enemies in 6t
and you would get trophies for finishing quests
there could be a leader bord for most finished quests
you could get daily challenges but only for prem so u make some money and for finishing the daily challenge you would get protocoins
http://prntscr.com/n0mypr
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20.03.2019 - 13:59
Has been suggested before under "Campaign" type modes and so on. But yeah, Overall I think it would be interesting. But worth it? I don't really think so.
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*War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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20.03.2019 - 14:00
Join sp plice1
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20.03.2019 - 14:01
 Agel
Interesting but not posible with the actual recourses. Dave already too busy fixing bugs.
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20.03.2019 - 14:14
 bzl
Γραμμένο από Agel, 20.03.2019 at 14:01

Interesting but not posible with the actual recourses. Dave already too busy fixing bugs.

is he the only person who can do it?
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20.03.2019 - 14:38
Aw simply does not have the resources for the ai to make this viable.
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We are not the same- I am a Martian.
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20.03.2019 - 15:32
Hopefully we could get some new developers on the atWar team? Maybe if there are some people willing to volunteer to help...
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https://prnt.sc/W3aEpwbpEwEU
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20.03.2019 - 22:52
Γραμμένο από woojoo, 20.03.2019 at 15:32

Hopefully we could get some new developers on the atWar team? Maybe if there are some people willing to volunteer to help...

are you trying to replace my best pal clovis???
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20.03.2019 - 23:06
Γραμμένο από woojoo, 20.03.2019 at 15:32

Hopefully we could get some new developers on the atWar team? Maybe if there are some people willing to volunteer to help...

i dont really think the lack of staff is an issue
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24.03.2019 - 16:07
 brianwl (Διαχειριστής)
It's the free movement that is the issue. Most AI war games use tiles/grids, and so logic and formulas can be applied to create a functional AI. AW's free movement makes this a monumental task so it is practically not feasible.
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