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Γραμμένο από Desu, 08.09.2014 at 15:17
Γραμμένο από Tundy, 08.09.2014 at 10:27
This is a bad idea, because a clan with 1 win and 24 defeats, will beat a coalition that has only played 24 games even if they win all of them.
you need the full 25 CWs to be ranked
i think your summary is wrong then
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Γραμμένο από Tundy, 08.09.2014 at 17:20
Γραμμένο από Desu, 08.09.2014 at 15:17
Γραμμένο από Tundy, 08.09.2014 at 10:27
This is a bad idea, because a clan with 1 win and 24 defeats, will beat a coalition that has only played 24 games even if they win all of them.
you need the full 25 CWs to be ranked
i think your summary is wrong then
Why you're so negative, every CW system that have been proposed lately including this one in my opinion are better than the one we actually have
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Γραμμένο από Tundy, 08.09.2014 at 10:27
This is a bad idea, because a clan with 1 win and 24 defeats, will beat a coalition that has only played 24 games even if they win all of them.
Nice reading and math skills
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Support this idea
BUMP
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It's not the end.
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Stryko Ο λογαριασμός διεγράφη |
Stryko Ο λογαριασμός διεγράφη
Bump of support
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Bump + upvoted
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Γραμμένο από Desu, 27.08.2013 at 16:03
Summary and Final Solution
- Season limit changed from 10 maximum, to 25 coalition wars minimum
- To create a good sample, you need the full 25 CWs to be ranked
- You can still have more coalition wars to increase ranking/percentage after the 25 are done
- Win percentage out of total games per season used as marker, not competence.
You have a full 4 days, I can only hope changes are made.
[All info is at the time of posting, 27.8.2013]
This
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intelligence + imagination = extraordinary result
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