15.01.2017 - 08:16
5 HELIS KILL 8 INF TRY TO DO THAT WITH SM 5 BOMBERS OR 5 ANYTHING. EITHER MAKE HELIS 200 OR LOWER THEIR ATTACK
---- No such thing as a good girl, you are just not the right guy.
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15.01.2017 - 10:51
5 IF tanks kills 8 AA & 2 Coastal Guns Try to do that with SM 5 bombers or 5 anything. Either make IF tanks cost 200 Or lower their attack
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15.01.2017 - 13:33
On point as always.
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15.01.2017 - 16:51
Thats their job...to kill infs if u havent noticed they gain +2att vs infs and +1 att vs milita they also have the worst defence so rushing helis with tanks and bombers is ur best option (helis have same defence as milita)
---- ''Everywhere where i am absent, they commit nothing but follies'' ~Napoleon
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Ghost Ο λογαριασμός διεγράφη |
16.01.2017 - 01:23 Ghost Ο λογαριασμός διεγράφη
Are you kidding me? ds heli has 11 range while if tank has 5 range also no range to if millia
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Ghost Ο λογαριασμός διεγράφη |
16.01.2017 - 01:24 Ghost Ο λογαριασμός διεγράφη
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16.01.2017 - 06:10
Are you kidding me? IF Tanks can take cities while DS heli cannot also IF infantry is OP at defending
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16.01.2017 - 06:53
send 1 land unit with those ds helis and they can take citys
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16.01.2017 - 06:57
send 1 transport with those IF tanks and they are faster than the helis
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16.01.2017 - 07:02
that doesnt always apply. you cant play IF east cuz it sucks and its expensive, and west you need range for uk IF to rush ger or for ger IF to rush london
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16.01.2017 - 07:19
Oh man, why you gotta ruin the fun? You can <<play>> any strategy anywhere you want. How <<good>> or <<viable>> that strategy is for that particular country is something subjective and the people will tell you different opinions about it. Out of controversy, and for the top 5 picks in Europe+, people commonly agrees for IF to be playable in both UK and Germany, while DS is playable for Ukraine. Everything else is still too controversial to be pointed out and the people differ a lot in theses particular country-strategy combination (IF/DS Spain, IF/DS France, IF Ukraine). So yeah your argument is pretty crap... sorry not mirroring it.
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16.01.2017 - 11:43
I get what you are saying clovis, but the fact is that infantry is one of the most cost effective and useful units in the game for many strategies, for a strategy to specifically wreck those units is a little too strong in my opinion....
---- The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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16.01.2017 - 13:02
Which is exactly why DS strategy exists - to balance the game. In BlackSwan's example, the cost of the DS heli's is still more than the inf.
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16.01.2017 - 13:53
but way less reinf needed to take it than say IF, making it maybe not the most cost effective strategy, but often overlooked: the most reinf efficient strategy
---- The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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16.01.2017 - 14:16
cost effective matters a lot more in this game when you've stacking effect and general bonuses
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16.01.2017 - 14:25
Don't judge how ds is OP by its ability to kill infantry..
---- ''Everywhere where i am absent, they commit nothing but follies'' ~Napoleon
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16.01.2017 - 14:50
why not
---- The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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16.01.2017 - 15:05
Yea, but a player that is spamming infantry should be able to adapt by throwing in some AA or even better bombers which cost less than Helicopters and are cost effective at taking them out (exception being tanks, which are better but can't chase helicopters easily). On the other hand, a SM player will beat a DS player assuming same skill and income/reinforcements, does that also make SM overpowered because 5 bombers can take out 8 helicopter (seems quite cost effective to me). Also, note all the players claiming it to be OP but will rarely use DS....
---- Be Humble
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16.01.2017 - 15:17
them main fact is ds is ruining competitive 1v1 right now........ the eu+ map is broken and whoever picks ukraine will win. Its not even just ds thats too strong! right now ukraine players get to choose their favorite flavor of ice cream it feels like... " u want strawberry ( desert storm ), or vanilla ( guerrilla warfare ) ? its stupid and it is taking the fun away from these maps right now.
---- The enemy is in front of us, the enemy is behind us, the enemy is to the right and left of us. They cant get away this time! - General Douglas Mcarthur
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Darth Ο λογαριασμός διεγράφη |
16.01.2017 - 16:09 Darth Ο λογαριασμός διεγράφη
stop cry
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16.01.2017 - 16:13
ukraine really isn't op
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16.01.2017 - 16:21
The problem with ds is the militia not the helis themselves. It is a bit op. Ds ukraine has definitely broken the 10k eu+ meta for 1v1s. The is not a subjective view. I am willing to demonstrate why to any higher level players who doubt me on this. It is also very powerful in 5k settings but loses power on the higher fund settings where sm and mos come into play but that has always been the case. To my surprise last night in an Africa cw it also proved to be a formidable strat on that setting which is pretty funny. Given the maneuverability and the defence of the militia i guess its not that surprising. It is just too versatile and dominating too many niches. I cant remember why we went for the militia boost and not an infantry boost. Someone provided reasoning against it on the modforum but i cant remember who. Anyway still its great to see underused strats come into prominence. For those of you having difficulty with the math of ds helis vs infantry. There are very few situations where a ds player will be able to match heli spam with a player spamming infantry. They're expensive for a reason and anti air exist also for reason to give you an edge. It is generally very easy to guess where a ds player will attack. They havent huge range. Use the numbers defence bonus to your advantage when defending and youll be surprised how effective 1 or 2 anti air are in a big stack. I remember i defended against a 24 heli 1 marine stack with my gen, 5 antiair and roughly 40 inf. I only lost the 5 antiair.
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16.01.2017 - 16:36
Guys DS is fine as it is.You guys are gonna keep nerfing strategies till only thing that will be playable will be PD.Remember when u cried about RA being op and now after u got your hands on it u fucked the poor strategy up big time? Deja vu! Just because a specific strategy is strong with a specific country in a specific default map area doesnt mean strategy is op! DS is by no means overpowered.In world map either 10k or 50k you cant dominate a good opponent while you being DS...So same logic GW ukraine is op does that mean that we should nerf GW? .....................
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16.01.2017 - 19:09
why no judge it by it's ability to kill AA...
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16.01.2017 - 19:21
Strong words there, young grasshopper. Please do accept some few tips to save yourself from what's coming: 1. ok you're pro enough and had played enough games to comment about strategies so skip this. 2. Find a counter to DS Ukraine. 3. Have fun while doing it. What will happen if you don't follow the protips and keep making theses comments:
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17.01.2017 - 00:22
I wonder why you defend it so much oh....
gg
---- Lest we forget Moja Bosna Ponosna
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17.01.2017 - 09:33
ds helis defense actually have the same as militia, or 5 (wow thats just terrible!) how interesting that its come to that no one remembers the DS buff. DS was fine just a year ago.. helis attack is fine if u ask me, the defense needs to go back to 4, and the militia range needs to go back to normal. Heres what i suggst: Helis Attack: same Defense: -1 Crit: -1 Militia Attack: same Defense: same Range: -1 I feel that if we take a crit point away from helis it can do away with some of those crazy rolls that helis seem to get, but keeping the attack will still keep the cultish appeal to playing the strat. Getting rid of the defense would mean that players cant just simply rush balkans with helis as ukraine, because now they cant really hold them that well. This would lead to an increase in thought and strategical thinking as players will have to genuinely think about where and when to rush, and not just rush anything and everything with a gray star/circle on it.
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17.01.2017 - 09:37
Ra was op; 90 cost for 9 attack tanks... thts A1 bullshit right there DS is op not only in UKR as you claim it is. OP in spain, germany, and especially in 5k settings Gw ukraine is not as op as people make it out to be, it is very beatable, only no one knows how. Going into 5k, is gw op there too? yes! However, what makes it different is that it doesnt work in all 5k country settings, in fact, it doesnt work in that many. DS on the other hand (outside of volga and ukraine) works anywhere in 5k. Granted, DS cost is fine if u ask me, and the attack is fine, it just needs to revert back to its original ways. Back then it was more balanced, and was more fair. Quite simple really So if you are trying to make logical argument, please try using some first, thanks
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