|
What if, after you leave a game, you would have to wait 5 minutes to join a new one. If you leave the one after it, your penalty would increase to 15 minutes and so on. After the player actually finish a game (surrenders, get defeated or win) the penalty would be reduced. Also, after 24 hours without leaving any game, the penalties would reset to zero.
----
"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
Φόρτωση...
Φόρτωση...
|
|
*Game was unholded accidentally without Germany in a WWII map*
-USSR: YAY.
-Vichy France: Fucking noob host!
-USA: OMG.
-Italy: Remake!
*Over 10 players quitted the game, but no one of them can join a game in 5 minutes*
Φόρτωση...
Φόρτωση...
|
|
*Game was unholded accidentally without Germany in a WWII map*
-USSR: YAY.
-Vichy France: Fucking noob host!
-USA: OMG.
-Italy: Remake!
*Over 10 players quitted the game, but no one of them can join a game in 5 minutes*
*Quit. Quit is used for all tenses.
Φόρτωση...
Φόρτωση...
|
|
*Over 10 players quitted the game, but no one of them can join a game in 5 minutes*
It could work only for the first leaver. Or maybe we could have an option to simply cancel the game (it would also be useful for CWs).
There's also the option to make it like a black list, obligating players to mark the leaver or not as soon as he leaves.
----
"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
Φόρτωση...
Φόρτωση...
|
|
Φόρτωση...
Φόρτωση...
|
|
It's another way to look into a solution, but different from what I'm proposing here.
----
"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
Φόρτωση...
Φόρτωση...
|