30.03.2014 - 19:56
I just played a very long game due to players trolling by changing to joining turn to max and re-spawning next to me all the time. After killing them more then 7 times I finally won the game due to the fact that I eventually owned the whole world. When the game was over I only got half of the SP from the trolling players from the last time that the trolling players joined. Now here comes my suggestion. I think when someone survives this kind of attacks he or she should also get half of the SP earned by the previous times the trolls joined the game. And maybe, to prevent trolling from happening, the SP of re joiners earned in the previous spawns should be declined to them. What do you guys think about this?
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30.03.2014 - 21:05
What type of reward? Why can't the trollers just get reported then get a serious ban or something.
---- It's not the end.
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30.03.2014 - 21:13
or you can adjust the settings to stop allowing late joiners?
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30.03.2014 - 21:21
learn to read. they kept switching it apparently...
---- It's not the end.
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30.03.2014 - 21:24
it can't be switched unless at least 1 person from each set of alliances accepts it.
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31.03.2014 - 07:08
Well, I switched it back a lot of times but it got changed over and over again. and if what cpt.Magic said is true than I had a very annoying teammate But that wasnt my point of this post, it was about earning the SP one fought for in the previous times the trolls joined the game insead of only half of them from the latest time they joined.
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31.03.2014 - 07:31
Waht i suggested was pretty much the same:
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AlexMeza Ο λογαριασμός διεγράφη |
31.03.2014 - 19:31 AlexMeza Ο λογαριασμός διεγράφη
for suggestion. for unanimous agreement on settings changes.
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31.03.2014 - 19:54
for unanimous agreement on settings changes. for getting half of the SP of all the time the trollers joined and lost for banning or punishment for late joiners
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02.04.2014 - 11:50
Omg why do you want to ban me?
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06.04.2014 - 13:03
The problem is after someone rejoins, you don't get SP for their previous attempt. Even if the player was a massive cross continental civ in his previous life, all his SP gets replaced with the SP from his new civ. This is a simple fix. The game forgets their old lives, so the winner doesn't get SP from it. It should remember the SP and label it as "Player X's first attempt", "Player X's second attempt", etc. +1
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