Γραμμένο από Guest, 01.12.2014 at 07:13
No because programming AI in this game would be hard as hell since it has no grid
AI in general is hard to do.
Even a simple Chess AI that plays at your average 10-year old's ability takes a competent programmer several hours.
Now, AtWar is a relatively simple game for us people, but for a computer that needs to use Pythagoras to simply determine what's close and what's far, it really isn't simple.
Which is why I want to know whether the admins plan on investing the time and resources necessary into this sort of thing.